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POPUCOM: I didn’t want to say the obvious, but it’s a game that I felt reminded me of a certain paint-splashing third-person shooter. And it’s hard not to say that this game wears Splatoon’s distinct style as a bit of an inspiration to its music, animations, and visual style—but they’re nowhere close gameplay-wise. POPUCOM uses colour-based pellets to form rows of three of the same colour to engage enemies and a variety of tools to cross chasms, jump between thin walls, block oncoming lasers from insta-death, etc.
Super Tennis is a game that really makes it easy to learn, but challenging to master, particularly for the competitive player. The game also has several game modes such as singles, doubles, and timed challenges to provide various rhythms and strategies. The control scheme is very adjustable, as players can remap buttons or use the motion controls for serving and volleying for added precision and immersion.
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